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Hollow Knight: Silksong Review

I remember back at Gamescom 2024, I interviewed more than fifteen indie studios—all of them working on metroidvania projects—and the majority cited Hollow Knight as one of their key inspirations. Now, years later, its long awaited sequel Hollow Knight: Silksong has finally been released, arriving with bold promises and high expectations. During their Gamescom 2025, the developers behind the game—Team Cherry—announced that Silksong would feature a much larger world compared to the original, with an expanded map and a greater number of bosses to conquer. In this article, we’ll take a closer look at whether Silksong succeeds in capturing the brilliance of the first game, or if it gets tangled in the threads of its own lofty ambitions.

CD Review

Crimson Desert Review

Some video games make you feel the same way. You don’t expect much from them when you first step inside—maybe something routine or even boring. But if you give it some time, like that meal you’ll never forget, their true charm will start to show. In this review, we’ll look more closely at how Crimson Desert puts a new spin on what modern Zelda-inspired games can be.

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Ghost of Yötei Review

It feels like just yesterday that Sucker Punch’s “red-bearded Kurosawa” (yes, I’m talking about the Red Beard himself) brought Jin Sakai’s story to life with that incredible score and breathtaking art direction. But this time, Sucker Punch’s latest creation carries the scent of Seven Samurai. The studio that once kept us entertained with Sly Cooper and Infamous is back—ready to deliver another Japanese tale of vengeance, this time through the eyes of a shinobi. The question now is: has Sucker Punch managed to create something bigger and more complete with Ghost of Yotei, or is it simply a sequel that feels more like an ambitious expansion to Ghost of Tsushima? Even though Sucker Punch clearly loves Kurosawa’s work, it’s safe to say that the studio still has a long way to go before it can make a video game story that really feels like Kurosawa’s work. Sadly, Ghost of Yotei has the same problem as the first game: its story is predictable and doesn’t have any real emotional depth.

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