A journalist who deals with video games and streams on twitch frequently. I have an admiration for INDIE game industry. My passion for video game industry and narrative design have led me to the world of journalism and writing reviews about games.
I remember back at Gamescom 2024, I interviewed more than fifteen indie studios—all of them working on metroidvania projects—and the majority cited Hollow Knight as one of their key inspirations. Now, years later, its long awaited sequel Hollow Knight: Silksong has finally been released, arriving with bold promises and high expectations. During their Gamescom 2025, the developers behind the game—Team Cherry—announced that Silksong would feature a much larger world compared to the original, with an expanded map and a greater number of bosses to conquer. In this article, we’ll take a closer look at whether Silksong succeeds in capturing the brilliance of the first game, or if it gets tangled in the threads of its own lofty ambitions.
For those who grew up playing on the Sega console and spent countless hours with the classic Shinobi series, the announcement of a new Shinobi game in the Metroidvania genre was probably the best news they could have hoped for. But now the real question is: Has Sega successfully reimagined Shinobi with a modern gameplay style—one that both satisfies longtime fans and captures the interest of a new generation of gamers? In this article, I’ll be exploring just how well Sega has succeeded with Shinobi: Art of Vengeance.
Years ago, I first discovered the small Polish studio Bloober Team while playing Observer, a haunting cyberpunk horror game. Curious about its creators, I dug deeper and soon came across Layers of Fear and other titles that cemented Bloober Team as masters of psychological horror. To this day, I’ve followed every one of their games closely. But last year felt like a turning point. This once-small studio took on the ambitious challenge of remaking Silent Hill 2, and the result was so polished and respectful to the original that my expectations for their next project skyrocketed. That’s why the reveal of Cronos: The New Dawn had me so intrigued. At Gamescom 2025, I finally got my hands on the demo to find out whether Bloober was sticking to their roots or charting a new course.